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3-D Zoetropes

by Stewart Dickson

Computer-rendered objects, output in 3-D, in-the-round in physical materials via Automated Fabrication are attached to the edge of a wheel, set in motion and viewed under optically-synchronized, stroboscopic light. The objects are the sixty phases of a computer-generated animation loop -- a computer-animated 3-D MORPH in physical 3-D.

The first prototype of the 3-D Zoetrope won an International Award in Digital Sculpture and has been exhibited at the SIGGRAPH 2000 Art Gallery, the ASU Institute for Studies in the Arts and the Exploratorium, San Francisco.

Costa's Minimal Surface

On Exhibition Computer-Rendered Proposal

Construction Documentation

Calabi-Yau Cross-Section

Computer-Rendered Proposal
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